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Đang hiển thị bài đăng từ Tháng 2, 2023

MAXScript errors at 3ds Max startup

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  Issue At 3ds Max startup, MAXScript may pop up the following error messages: Compile error: Can’t find include file: $startupScripts\vrsceneexport.ms In line include “$startupScripts\\vrscene.export.ms” “$startupScripts\\vrayinstall.ms” include "$startupScripts\\vrsceneexport.ms" include "$startupScripts\\vrayutils.ms" include "$startupscripts\\vraylightlister.ms" include "$startupScripts\\vrvismatconvertor.ms" The errors are usually due to leftover files from previous V-Ray installation or due to incorrect installation/uninstallation of the product. Solution 1 A quick way to fix such errors is to reset 3ds Max settings to default by following the steps below. Resetting 3ds Max settings affects all user-made UI customizations. It may also affect other plugins. Close any running 3ds Max sessions. Navigate to the following path:C:\Users\%username%\AppData\Local\Autodesk\3dsMax\ Open the folder for the current installation: i.e. 2020 – 64bit. Rena...

Modo 16.1 released

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  Foundry has released Modo 16.1 with more than 21 feature additions and enhancements. This release also includes changes to the core that will set up future development for the application. Evidence of this in the new release includes a new decal workflow, updates to the Advanced viewport, the first iteration on new uber tools like Polyhaul and greater emphasis on curve-based workflows.   Source: https://blog.superrendersfarm.com/news/modo-16-1-released/

V-Ray 6 for 3ds Max Update 1 released

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Chaos has announced a new version of V-Ray 6 for 3ds Max. New features of update 1 include: Masking for Lens Effects and Denoiser V-Ray Light Material post-processing Decal cylindrical projection Decal additive bump Custom resolution per camera Initial USD export and USD Stage support Faster heavy scene loading Viewport composition guides Faster fog rendering Compressed textures mode for GPU rendering V-Ray Clipper Mesh mode for GPU rendering New V-Ray Material Translucency for GPU rendering Render Element support through refractive surfaces when GPU rendering Visual annotations and versioning on Chaos Cloud. Detail: https://www.chaos.com/vray/3ds-max/whats-new Currently, Super Renders Farm supports most of the popular 3D software, renderers, and plugins, such as 3D Max, Blender, Cinema 4D, Maya, Arnold, V-Ray, Corona, Redshift, Houdini, After Effect, etc… Try to cloud render farm service here

“{{‘ipmErrorText1’ | translate}}” message appears when launching an Autodesk

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  Issue: After starting up an Autodesk software, the following message window appears and the program becomes unresponsive, requiring ending via the Task Manager. {{‘ipmErrorText1’ | translate}} In some instances the software launches, however a timer is displayed on the top-right. If clicked, the same error dialog is displayed: Causes: Corrupted Windows User profile. Missing updates. Firewall. Bad installation. The system does not meet minimum system requirements. Solution: Verify the below items, testing the software after each: Create a new Windows Admin user profile. Check the Autodesk Account from the Software Coordinator if the license is assigned to the User. Install the latest updates for Autodesk Single Sign On Component and Autodesk Licensing Service from the Desktop App or Autodesk Account. Verify if any firewall is interfering with the below folders and included files: C:\ProgramData\Autodesk\ C:\Program Files\Autodesk\ C:\Program Files\Common Files\Autodesk Shared C:\...

Substance 3D stager released

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Adobe has released Substance 3D Stager 2. New features include the ability to create turntable animations, real-time rendering in render mode, USD export workflow, CAD import, New crash reporter workflows and more Added: [Animation] Added new orbit animation preset with duration, target, reverse, and easing controls. [Animation] Added new spin animation preset with duration, target, reverse, and easing controls. [Animation] Added new timeline panel for previewing animation with play, stop, and scrub controls. [Animation] Added new interface controls in render mode for exporting animations as image sequences of PNG or PSD (one image per frame of animation). [Render mode] Added ability to use the real time rendering engine while in render mode for quick exports and fast animation previews. [Import] CAD formats are now available for import for all users. [USD export] Added support for exporting geometry, normals, transforms, and hierarchy information. [USD export] Added support for export...

Pulldownit 5.5 for Maya

https://vimeo.com/793079060 Thinkinetic has announced the release of Pulldownit 5.5 for Maya, the latest version of its shattering and destruction plugin. This release sees several improvements to the  Shatter It tool’s speed and flexibility, the ability to turn Bounded Cracks dynamic at a specified frame, improved dynamic solvers, Maya Cache Playback support, and much more. See a full list on the  Thinkinetic blog Source:  https://blog.superrendersfarm.com/news/pulldownit-5-5-for-maya/