V-Ray 6 for Houdini released



V-Ray 6 is here to empower you to create anything imaginable with new features including:

Tighter integration for an even smoother workflow.

  • Support for Houdini 19.5, plus a fully-featured V-Ray Hydra delegate for Solaris. 

  • Native support for Houdini’s ocean tools, letting you create the perfect ocean waves faster and without any texture baking. 

Smart tools to unleash your creativity.

  • Generate more realistic volumetric effects such as clouds, smoke, and more  with Phase Function. Easily create masks for your volumetrics. 

  • Bring scenes to life with Chaos Cosmos, our free library of high-quality V-Ray content. 

  • Customize just the right clouds for your environment without spending hours browsing through HDRI libraries and animating. 

  • Use V-Ray Decal to add displacement to any surface for even more realistic cracked walls, rocks, scratched and rusty surfaces, embossed lettering, and more. 

  • Repeat geometry across the surface of an object in the most memory-efficient way possible. Create complex surfaces with lots of detail such as chain mail, car grilles, metal grids, panels, fences, fabrics, and so much more in just a few clicks. 

Enhanced performance. 

  • Faster bucket rendering thanks to a clever new algorithm. 

  • Identical V-Ray IPR and production renderer output help you make better decisions while iterating designs. 

  • Faster rendering, plus a tool to give you the data needed to locate shaders and volumes in your scene for optimization, so you can render even faster. 

And much more.

Source: https://blog.superrendersfarm.com/news/v-ray-6-for-houdini-released/

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