Bài đăng

3DF Zephyr 7.0 released

Hình ảnh
  3DFlow has announced the release of 3DF Zephyr 7.0. New features in this release include: – New floating licensing system – Removed 500 photos limit from 3DF Zephyr Lite – New meshing algorithm – Reworked orthophoto wizard – Improved photoconsistency – New automatic register images to scans tool – Improved Samantha’s geometric reconstruction – New GUI stylesheets and icons – Reworked alignment with constraints dialog – It is now possible to input different accuracies and coordinate systems for constraints in bundle adjustment – It is now possible to use distance constraints on bundle adjustment – New constraints error report after alignment with constraints – New Control points from images editor on the new project wizard – Speed improvements on SfM, MvS, and meshing phases – It is now possible to add texture weights during texturing – Reworked Gizmo transform tool – Reworked rendering space transform tool – Advanced import dialog with batch action and custom projected systems co...

MAXScript errors at 3ds Max startup

Hình ảnh
  Issue At 3ds Max startup, MAXScript may pop up the following error messages: Compile error: Can’t find include file: $startupScripts\vrsceneexport.ms In line include “$startupScripts\\vrscene.export.ms” “$startupScripts\\vrayinstall.ms” include "$startupScripts\\vrsceneexport.ms" include "$startupScripts\\vrayutils.ms" include "$startupscripts\\vraylightlister.ms" include "$startupScripts\\vrvismatconvertor.ms" The errors are usually due to leftover files from previous V-Ray installation or due to incorrect installation/uninstallation of the product. Solution 1 A quick way to fix such errors is to reset 3ds Max settings to default by following the steps below. Resetting 3ds Max settings affects all user-made UI customizations. It may also affect other plugins. Close any running 3ds Max sessions. Navigate to the following path:C:\Users\%username%\AppData\Local\Autodesk\3dsMax\ Open the folder for the current installation: i.e. 2020 – 64bit. Rena...

Modo 16.1 released

Hình ảnh
  Foundry has released Modo 16.1 with more than 21 feature additions and enhancements. This release also includes changes to the core that will set up future development for the application. Evidence of this in the new release includes a new decal workflow, updates to the Advanced viewport, the first iteration on new uber tools like Polyhaul and greater emphasis on curve-based workflows.   Source: https://blog.superrendersfarm.com/news/modo-16-1-released/

V-Ray 6 for 3ds Max Update 1 released

Hình ảnh
Chaos has announced a new version of V-Ray 6 for 3ds Max. New features of update 1 include: Masking for Lens Effects and Denoiser V-Ray Light Material post-processing Decal cylindrical projection Decal additive bump Custom resolution per camera Initial USD export and USD Stage support Faster heavy scene loading Viewport composition guides Faster fog rendering Compressed textures mode for GPU rendering V-Ray Clipper Mesh mode for GPU rendering New V-Ray Material Translucency for GPU rendering Render Element support through refractive surfaces when GPU rendering Visual annotations and versioning on Chaos Cloud. Detail: https://www.chaos.com/vray/3ds-max/whats-new Currently, Super Renders Farm supports most of the popular 3D software, renderers, and plugins, such as 3D Max, Blender, Cinema 4D, Maya, Arnold, V-Ray, Corona, Redshift, Houdini, After Effect, etc… Try to cloud render farm service here

“{{‘ipmErrorText1’ | translate}}” message appears when launching an Autodesk

Hình ảnh
  Issue: After starting up an Autodesk software, the following message window appears and the program becomes unresponsive, requiring ending via the Task Manager. {{‘ipmErrorText1’ | translate}} In some instances the software launches, however a timer is displayed on the top-right. If clicked, the same error dialog is displayed: Causes: Corrupted Windows User profile. Missing updates. Firewall. Bad installation. The system does not meet minimum system requirements. Solution: Verify the below items, testing the software after each: Create a new Windows Admin user profile. Check the Autodesk Account from the Software Coordinator if the license is assigned to the User. Install the latest updates for Autodesk Single Sign On Component and Autodesk Licensing Service from the Desktop App or Autodesk Account. Verify if any firewall is interfering with the below folders and included files: C:\ProgramData\Autodesk\ C:\Program Files\Autodesk\ C:\Program Files\Common Files\Autodesk Shared C:\...

Substance 3D stager released

Hình ảnh
Adobe has released Substance 3D Stager 2. New features include the ability to create turntable animations, real-time rendering in render mode, USD export workflow, CAD import, New crash reporter workflows and more Added: [Animation] Added new orbit animation preset with duration, target, reverse, and easing controls. [Animation] Added new spin animation preset with duration, target, reverse, and easing controls. [Animation] Added new timeline panel for previewing animation with play, stop, and scrub controls. [Animation] Added new interface controls in render mode for exporting animations as image sequences of PNG or PSD (one image per frame of animation). [Render mode] Added ability to use the real time rendering engine while in render mode for quick exports and fast animation previews. [Import] CAD formats are now available for import for all users. [USD export] Added support for exporting geometry, normals, transforms, and hierarchy information. [USD export] Added support for export...

Pulldownit 5.5 for Maya

https://vimeo.com/793079060 Thinkinetic has announced the release of Pulldownit 5.5 for Maya, the latest version of its shattering and destruction plugin. This release sees several improvements to the  Shatter It tool’s speed and flexibility, the ability to turn Bounded Cracks dynamic at a specified frame, improved dynamic solvers, Maya Cache Playback support, and much more. See a full list on the  Thinkinetic blog Source:  https://blog.superrendersfarm.com/news/pulldownit-5-5-for-maya/

Does Rendering Damage Your Computer?

Hình ảnh
Rendering is an essential step in the CG production process, and it is also a very wear-and-tear step for the machine. Then many people will worry that if they frequently use their own computer to render, is rendering harmful to the computer? The answer is yes. If you want to protect your machine, then how can you reduce the damage of rendering to your machine? Super Renders Farm will tell you why rendering is harmful to your machine and give you a recommended solution. 1. Does Rendering Damage the Computer? The reason why rendering can damage a machine is because of the frequency of use. If it is frequently overclocked or overused, it may wear out a little faster compared to a computer that is used less. And many people’s projects can’t be solved in a few hours once rendered, a few days, ten days is not out of the question. Long-term being used so that the computer is “burning”, thus making damage to the machine. But if the project is small and takes less than an hour or a few hours t...

Mari 6 released

Hình ảnh
  Foundry announced the release of Mari 6. New features include: USD export support for Arnold and Renderman shaders to enables users to export one USD look file containing all the relevant shader information needed for a look development-ready asset. The ability to use Mari’s selection tools to assign materials to the correct USD face set-based location. Artists can use Mari’s intuitive selection group tools to assign materials to specific areas of their model and ensure these remain correctly assigned within the exported USD look. A new painting mode that allows users to paint a tileable image and follow the curves and direction of the brush stroke. It enables artists to create seams, stitches, and decals on characters. Support for Python snippets as Shelf Items meaning artists no longer need to to install Python Scripts into the Scripts path before launching Mari. This allows users to share scripts amongst themselves and across studios to get tasks done more efficiently. A new T...

V-Ray 6 for Houdini released

Hình ảnh
V-Ray 6 is here to empower you to create anything imaginable with new features including: Tighter integration for an even smoother workflow. Support for Houdini 19.5 , plus a fully-featured V-Ray Hydra delegate for Solaris.  Native support for Houdini’s ocean tools , letting you create the perfect ocean waves faster and without any texture baking.  Smart tools to unleash your creativity. Generate more realistic volumetric effects such as clouds, smoke, and more  with Phase Function. Easily create masks for your volumetrics.  Bring scenes to life with Chaos Cosmos , our free library of high-quality V-Ray content.  Customize just the right clouds for your environment without spending hours browsing through HDRI libraries and animating.  Use V-Ray Decal to add displacement to any surface for even more realistic cracked walls, rocks, scratched and rusty surfaces, embossed lettering, and more.  Repeat geometry across the surface of an object in the most me...